LUT

Example 5: Volume rendering and interactions

Example 5: Volume rendering and interactions      This example is also available on YouTube. Introduction In this example we like to convert a scan of a head into a 3D scene-object. The scene-object allows to add some textures, interactions and animations. Steps to do Develop your network Implement the following network and open the image $(DemoDataPath)/BrainMultiModal/ProbandT1.tif. SoGVRVolumeRenderer The module SoGVRVolumeRenderer allows volume rendering of 3D and 4D images. Extra Infos:  Additional information about Volume Rendering can be found here: Giga Voxel Renderer Change LUT We like to add a surface color to the head.

Surface Example 5: WEM - Primitive Value Lists

Surface Example 5: WEM - Primitive Value Lists      This example is also available on YouTube. Introduction WEMs do not only contain the coordinates of nodes and surfaces, they can also contain additional information. These information are stored in so called Primitive Value Lists (PVLs). Every node, every surface and every edge can contains such a list. In these lists, you can for example store the color of the node or specific patient information.