LUT

Example 5: Volume rendering and interactions

Example 5: Volume rendering and interactions

Introduction

In this example we like to convert a scan of a head into a 3D scene-object. The scene-object allows to add some textures, interactions and animations.

Steps to do

Develop your network

Implement the following network and open the image $(DemoDataPath)/BrainMultiModal/ProbandT1.tif.

SoGVRVolumeRenderer

SoGVRVolumeRenderer

The module SoGVRVolumeRenderer allows volume rendering of 3D and 4D images.

Surface Example 5: WEM - Primitive Value Lists

Surface Example 5: WEM - Primitive Value Lists

Introduction

WEMs do not only contain the coordinates of nodes and surfaces, they can also contain additional information. These information are stored in so called Primitive Value Lists (PVLs). Every node, every surface and every edge can contains such a list. In these lists, you can for example store the color of the node or specific patient information. These information can be used for visualization or for further statistical analysis.