GVR

Example 5: Volume rendering and interactions

Example 5: Volume rendering and interactions

Introduction

In this example we like to convert a scan of a head into a 3D scene-object. The scene-object allows to add some textures, interactions and animations.

Steps to do

Develop your network

Implement the following network and open the image $(DemoDataPath)/BrainMultiModal/ProbandT1.tif.

SoGVRVolumeRenderer

SoGVRVolumeRenderer

The module SoGVRVolumeRenderer allows volume rendering of 3D and 4D images.