GVR

Example 5: Volume rendering and interactions

Example 5: Volume rendering and interactions      This example is also available on YouTube. Introduction In this example we like to convert a scan of a head into a 3D scene-object. The scene-object allows to add some textures, interactions and animations. Steps to do Develop your network Implement the following network and open the image $(DemoDataPath)/BrainMultiModal/ProbandT1.tif. SoGVRVolumeRenderer The module SoGVRVolumeRenderer allows volume rendering of 3D and 4D images. Extra Infos:  Additional information about Volume Rendering can be found here: Giga Voxel Renderer Change LUT We like to add a surface color to the head.