GVR
Example 5: Volume rendering and interactions
Example 5: Volume Rendering and Interactions
Introduction
In this example we like to convert a scan of a head into a 3D scene object. The scene object allows to add some textures, interactions, and animations.
Steps to Do
Develop Your Network
Implement the following network and open the image $(DemoDataPath)/BrainMultiModal/ProbandT1.tif.
The module SoGVRVolumeRenderer allows volume rendering of 3D and 4D images.




