GVR

Example 5: Volume rendering and interactions

Example 5: Volume Rendering and Interactions

Introduction

In this example we like to convert a scan of a head into a 3D scene object. The scene object allows to add some textures, interactions, and animations.

Steps to Do

Develop Your Network

Implement the following network and open the image $(DemoDataPath)/BrainMultiModal/ProbandT1.tif.

SoGVRVolumeRenderer

SoGVRVolumeRenderer

The module SoGVRVolumeRenderer allows volume rendering of 3D and 4D images.